Sunday, April 25, 2010

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Ethiopia is widely considered one of the oldest human inhabited areas, if not the oldest according to some scientific findings, which is possible: Ethnographic migration studies, Anthropological artifactual discoveries, Anthropological skeletal remains and Genetic variegation radiation analyses all lend evidence to this school of thought. .[28][29][30][31][32][33][34][35] As the Washington Post's David Brown put it, "the new research further shows that genetic diversity declines steadily the farther one's ancestors traveled from Addis Ababa, Ethiopia".[28] Lucy, discovered in the Awash Valley of Ethiopia's Afar region, is considered the world’s second oldest, but most complete, and best preserved adult Australopithecine fossil. Lucy's species is named Australopithecus afarensis, which means 'southern ape of Afar', after the Ethiopian region where the discovery was made. Lucy is estimated to have lived in Ethiopia 3.2 million years ago.[36] There have been many other notable fossil findings in the country including the recently found potential early hominin Ardipithicus ramidus, Ardi.[37]

Around the eighth century BC, a kingdom known as Dʿmt was established in northern Ethiopia and Eritrea; its capital was around the current town of Yeha, situated in northern Ethiopia. Most modern historians consider this civilization to be a native African one, although Sabaean-influenced because of the latter's hegemony of the Red Sea,[38] while others view Dʿmt as the result of a mixture of Sabaeans and indigenous peoples.[39] However, Ge'ez, the ancient Semitic language of Ethiopia, is now thought not to have derived from Sabaean (also South Semitic). There is evidence of a Semitic-speaking presence in Ethiopia and Eritrea at least as early as 2000 BC.[40][41] Sabaean influence is now thought to have been minor, limited to a few localities, and disappearing after a few decades or a century, perhaps representing a trading or military colony in some sort of symbiosis or military alliance with the Ethiopian civilization of Dʿmt or some other proto-Aksumite state.[42]

After the fall of Dʿmt in the fourth century BC, the plateau came to be dominated by smaller successor kingdoms, until the rise of one of these kingdoms during the first century BC, the Aksumite Empire, ancestor of medieval and modern Ethiopia, which was able to reunite the area.[43] They established bases on the northern highlands of the Ethiopian Plateau and from there expanded southward. The Persian religious figure Mani listed Aksum with Rome, Persia, and China as one of the four great powers of his time.[44]

In 316 AD, a Christian philosopher from Tyre, Meropius, embarked on a voyage of exploration along the coast of Africa. He was accompanied by, among others, two Syro-Greeks, Frumentius and his brother Aedesius. The vessel was stranded on the coast, and the natives killed all the travelers except the two brothers, who were taken to the court and given positions of trust by the monarch. They both practiced the Christian faith in private, and soon converted the queen and several other members of the royal court.

GAMECARTON TEMPLATE BLOG

Dark Conspiracy is a near-future horror role-playing game (RPG) originally developed by Game Designers' Workshop (GDW) in 1991. In 1997, the Second Edition was published by DPI (Dynasty Presentations, Inc). In 2005, The Gamers' Conglomerate (a New Zealand company) announced plans for the Third Edition, but that project has since since been abandoned

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Games published by Game Designers' Workshop.

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Games by the companies that publish them. Note that due to mergers and acquisitions in the game industry, it is possible for a company's games to be listed both as a subcategory of this category, and as a subcategory of a subcategory of this category.
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Games are forms of entertainment derived from a set of artificial rules, typically with a known goal to be reached. Games can be in the form of mental or physical activities, or a mixture of the two. Also, games (including sports) can be classified as cooperative, solitaire, or competitive.
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DESCRIPTION:
A stencil is a template used to draw or paint identical letters, numbers, symbols, shapes, or patterns every time it is used. Stencil technique in visual art is also referred to as pochoir. Stencils are formed by removing sections from template material in the form of text or an image. This creates what is essentially a physical negative. The template can then be used to create impressions of the stenciled image, by applying pigment on the surface of the template and through the removed sections, leaving a reproduction of the stencil on the underlying surface. Aerosol or painting stencils must remain contiguous after the image is removed, in order for the template to remain functional. Sections of the remaining template which are isolated inside removed parts of the image are called islands. All islands must be connected to other parts of the template with bridges, or additional sections of narrow template material which are not removed.

A related technique (which has found applicability in some surrealist compositions) is aerography, in which spray-painting is done around a three-dimensional object. This technique is comparable to the paintings in caves dating over +10,000BC, where hands were used to create hand print outlines amongst other artwork, such as paintings of animals. The artist would spray pigment around his hand with his mouth. A hollow bone or reed may have also been employed to direct the stream of pigment.

Screen printing also uses a stencil process, as does mimeography. The masters from which mimeographed pages are printed are often called "stencils." Stencils can be made with one or many colour layers using different techniques, with most stencils designed to be applied as solid colours.

During screen printing and mimeography the images for stenciling are broken down into color layers. Multiple layers of stencils are used on the same surface to produce multi-colored images.

GAME PORT TEMPLATE BLOG

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In January 2001, GameSpot introduced video reviews for games, which are released for all major games. Other games that the editors believe deserve special mention (for example, the very worst games) are reviewed by video as well. Video reviews mostly re-emphasize the written review text with clips of gameplay embedded.

GameSpot has a detailed guide that explains its reviewing policies, as well as answering frequently asked questions about its reviews.[12]

When GameSpot Complete was introduced in late 2001, older reviews were restricted to Complete members; however, those reviews became available to everyone again several months later.

All games were judged on five different categories: Gameplay, Graphics, Sound, Value, and Reviewer's Tilt. Each category is assigned an integer score from one to ten, and these five integers are combined using a weighted average to arrive at an overall score. Should a game score at least 9.0, it is designated as "superb," and given "Editor's Choice" recognition. Although many games achieve this status each year, only six in GameSpot's history have ever received a perfect ten.

On June 25, 2007, GameSpot began assigning scores by increments of 0.5 instead of 0.1.[13] It also ended its practice of giving sub-scores for gameplay, graphics, sound, value, and tilt. Instead, user reviews now possess a medal system that permits the reviewer to highlight given characteristics of the game such as its artistic design, original soundtrack, or difficulty. GameSpot believes that this will create a more detailed rating system than the previous one. The only change in terms is the new term "Prime" for games that receive a 10.0 score, replacing "Perfect." Then editor-in-chief Jeff Gerstmann blogged about the change, answering questions regarding it. [14]

While games are rated mostly with regard to how they compare to the other games available on their specific platforms, games released simultaneously for multiple platforms are also compared between systems, which often results in differing scores being given to the same game depending on the system, usually due to the inherent strengths and weaknesses of each platform.

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GAMEACTIONS TEMPLATE BLOG
DESCRIPTIONS:
GameSpot UK (United Kingdom) was started in October 1997 and operated until mid-2002, offering Europe-oriented content which often differed from that of the U.S. site. During this period, GameSpot UK won the 1999 PPAi (Periodical Publishers Association interactive) award for best website,[7] and was short listed in 2001.[8] Following the purchase of ZDNet by CNET, GameSpot UK was merged with the main US site. On April 24, 2006, GameSpot UK was relaunched.[9]

In a similar fashion, GameSpot AU (Australia) existed on a local scale in the late 1990s with Australian-produced reviews. It ceased in 2003. When a local version of the main CNET portal, CNET.com.au was launched in 2003, Gamespot.com.au content was folded into CNET.com.au. The site was fully re-launched mid 2006, with a specialized forum, local reviews, special features, local pricings in AUD, Australian release dates, and more local news.

GameSpot Japan (Japan) in its current form launched in 2007. It provides Japanese videogame industry news, previews, reviews, features, and videos as well as translated articles from the other GameSpot sites. It had recently added a larger video player and community forums to the site.

GAME TEMPLATE BLOG

DESCRIPTIONS:
When it launched, the site focused exclusively on PC games. Its sister site, VideoGameSpot.com, was launched in December 1996 to cover console games. In 1997, VideoGameSpot.com became VideoGames.com for a short period, and by 1998, the PC and console sections were united at GameSpot.com.[5]

On October 3, 2005, GameSpot adopted a new design similar to that of TV.com, now considered a sister site to GameSpot.[

GAMESPOT TEMPLATE BLOG



GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which purchased CNET Networks in 2008, is the current owner of GameSpot. GameSpot.com is currently one of the 200 highest-trafficked websites according to Alexa.[2]

In addition to the information produced by GameSpot staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. The forums are partially shared with those on GameFAQs, another website owned by CNET.

In 2004, GameSpot won "Best Gaming Website" as chosen by the viewers in Spike TV's second Video Game Award Show,[3] and has won Webby Awards for several years. Other gaming websites such as IGN, 1UP.com, and GameSpy have been its biggest rivals. The domain gamespot.com attracted at least 60 million visitors annually by 2008 according to a Compete.com study.[4]

GameSpot's main page has links to the latest news, reviews, previews, and portals for the following current platforms: Wii, Nintendo DS, PC, Xbox 360, PlayStation Portable, PlayStation 2, and PlayStation 3. It also includes a list of the most popular games on the site and a search engine for users to track down games of interest. In September 2009, GameSpot started reviewing and cataloging iPhone, Android, and other mobile games. GameSpot also covers the following platforms to a lesser extent: Nintendo 64, Nintendo GameCube, Game Boy Color, Game Boy Advance, Xbox, PlayStation, Sega Saturn, Dreamcast, Neo Geo Pocket Color, N-Gage, and mobile games, among others.

CAR TEMPLATE BLOG

CAR TEMPLATE BLOG
DESCRIPTIONS:
Quality black and red blog template with two columns, tabs navigation bar on the top, perfect hi-tech collage, gradients and lighting effects. This blog template is easy to customize. Categories: Car blog, Auto blog, WordPress, WordPress theme, Cars, Autos, Business site, Clean style, Commerce, Web 2.0.

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As part of the Blogger redesign in 2006, all blogs associated with a user's Google Account were migrated to Google servers. Blogger claims that the service is now more reliable because of the quality of the servers.[2]

Along with the migration to Google servers, several new features were introduced, including label organization, a drag-and-drop template editing interface, reading permissions (to create private blogs) and new Web feed options. Furthermore, blogs are updated dynamically, as opposed to rewriting HTML files.

In a version of the service called Blogger in Draft,[3] new features are tested before being released to all users. New features are discussed in the service's official blog.

In September 2009, Google introduced new features into Blogger as part of its tenth anniversary celebration. The features included a new interface for post editing, improved image handling, Raw HTML Conversion, and other Google Docs-based implementations, including:

* Adding location to posts via geotagging.
* Post time-stamping at publication, not at original creation.
* Vertical re-sizing of the post editor. The size is saved in a per-user, per-blog preference.
* Link editing in Compose mode.
* Full Safari 3 support and fidelity on both Windows and Mac OS.
* New Preview dialog that shows posts in a width and font size approximating what is seen in the published view.
* Placeholder image for tags so that embeds are movable in Compose mode.
* New toolbar with Google aesthetics, faster loading time, and "undo" and "redo" buttons. Also added was the full justification button, a strike-through button, and an expanded color palette.

The new post editor was criticized for being less reliable than its predecessor.[4]

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Description Quality black and red blog template with two columns, tabs ... Categories: Car blog, Auto blog, WordPress, WordPress theme, Cars, ...

Saturday, April 24, 2010

CONNEXION TEMPLATE BLOG

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